![]() It's a mix of casual and challenging gameplay. That's just scratching the surface though, with multiple level-paths to progress through from slow ambient casual floating around, difficult challenge levels that start with the odds firmly stacked against you to speeding around what looks like a star. You absorb others to grow, while also trying not to get sucked away yourself. ![]() What the heck is Osmos anyway? You control a mote, propelling yourself forward by ejecting matter in the opposing direction, which also reduces your own size while doing it so you have to be careful. Want to feel old? Osmos released even before the first Humble Indie Bundle and itself was placed into the Humble Indie Bundle 2 back in December 2010. Okay, there were a few (hello) but back then it was truly a different world and not many had any real success. Before there was any real push from anyone for Linux gaming. You have to remember this was multiple years before even Steam came to Linux. Hemisphere Games were practically a pioneer when it came to putting a game on Linux. I say 'new-wave' because there were of course indie games way before 2010, however, when thinking about the history of Linux gaming back in 2010 there wasn't a great deal available officially at all. ![]() Looking back, it's one of the first set of new-wave indie games to kick-start Linux gaming. Ah Osmos, what an absolute gem that was back when it released for Linux in 2010. ![]()
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